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Strength AgriChain organised the “Agrotech Awards”, demanding new digital innovations and solutions that would boost the agri-food sector post COVID-19, circular economy, and last mile delivery strategies, empowering both producers and consumers, bringing opportunities for mutual benefit.

Agrisland Hackathon

AgrIsland Hackathon will build upon agri-food Macaronesian issues confirmed by regional stakeholders to draft the requirements demanded for each type of solution. As a result, digital solutions developed during AgrIsland Hackathon were fully aligned with real needs, and therefore, reuse of solution is granted. The top 15 digital solutions will participate in the Design Factory, a supporting programme to provide them with tools and mindset to design services and product with a user-centred approach.


LL2FRESH is an online co-creation program that aims to optimize the shelf life of food. The program seeks innovative solutions to promote the development of innovative value chains, new packaging solutions, food treatment methods and state-of-the-art additives.


Following a 6-weeks period of mentorship and workshops, selected teams joined an 2-days hackathon. 2 hackathons took place in parallel, one focusing on beginner innovators and another on expert innovators. Teams from Lithuania and neighbouring countries met with 32 mentors and jury members – all experts within their fields. On November 26, the nominated teams from the beginners and expert hackathons pitched their finalized solutions during the AgriFood Forum to an audience of leading local and international agri-food sector stakeholders

The Future of Farm to Fork (acronym:3F)

Online hackathon, resulting in digital solutions aimed at supporting local Short Food Chains, connecting producers with many consumers directly. The solutions developed will support initiatives operating within the framework of Short Food Chains and thus contribute to the mitigation of consequences of the COVID-19 in the agri-food sector.


A 2 days-event was organized with 2 challenges (24 participants per challenge/ 6 teams per challenge). On the 3rd day each team could pitch their solutions. 9 teams presented pitches and 2 teams were selected as winners (one per challenge). A 12 month-follow-up program started for the winners.


The main goal of this initiative was to provide effective solutions around the themes of local food systems, work force, logistics, retail, connection to the consumer … and especially design, prototype and test operational solutions, to rapidly deploy them and identify, consolidate and enhance initiatives that were improvised at field level during the first stages of the crisis.

Food Log Proximity

The objective of the Food Log Proximity project was to identify and provide support to companies having digital solutions for short food supply chains in the Region Occitanie.

COVID-19 INSPIRE Hackathon 2020

The model of the INSPIRE Hackathon is not a single event, it is a process that is designed to efficiently exploit the achieved results of previous hackathons on developing new innovations. The main goal of the COVID19 INSPIRE Hackathon was to support innovation in agriculture through information technology, help agriculture recover from the problems that were caused by the coronavirus crisis as well as search for new business models. 13 innovation experiments were and the COVID-19 INSPIRE Hackathon has gathered more than 130 registered participants from 32 different countries.

RO Agrifood Hacking – HAR2020

The primary objective of the RO Agri-Food Hacking - HAR 2020 was to generate immediate solutions that will RESPOND to the effects of the COVID-19 crisis and use potential opportunities to fight against the pandemic for the agri-food system. The second objective was to mobilize practical innovative digital solutions that tackle current deficient barriers of the Romanian agri-food environment using technology and software.


FARM2FORK Hack invited European solution providers, innovators and enthusiasts to propose their innovative and implementable products and services, which will minimize the negative effects of the COVID-19 pandemic in the agri-food sector or increase resilience of the food production and food supply systems.


The hackathon was intended by the partners as an activity to create tangible solutions on 3 challenges. The goal was to have 10 different teams (with 5 participants each) working on these topics and answering through their projects in order not just to have solutions ready to go to market, but also to create a bridge for these teams with the stakeholders that the project wants to involve since the beginning and accelerate their projects as tangible innovation experiments. The workflow that has been implemented and managed during the hackathon days was guided by the thread of Design Thinking, a methodology that allows participants to reflect on tangible human-centred solutions. This approach empowers a "solution-oriented mindset" from an early age, enables community engagement and boosts creativity using alternative ways of expression.  

The hackathon followed an integrated approach that will rethink and innovate the current supply chain relating to the consequences of the COVID-19 crisis and viewing it from three sides of the same coin. 

Farmhack : Innovations Generated through Hackathon-Tackling

A 3 days-event has been organized (79 participants). Two challenges were submitted by companies and four challenges were defined by our partners, who accepted the problems addressed in the proposal. In addition, the participants were free to submit their own challenges, which were to be based on the specified ones. All teams have been supported by experienced mentors, have been provided with a communication platform and a platform for data exchange. In addition, further assistance was provided in the form of coaching on the design of the innovation process. After the end of the Hackathon, all teams were offered individual support and contacts for further development in personal meetings.